Chaos within the Kingdom of Arrun

Session 03 - A Visit to NorthHold

GM'd by Vic

A new day dawns and looking for more work, they find each other at the contracts room at the Auric Claw, however before any of the contracts could be looked at the gnome from before that gave them the contracts last time walked in and offered a couple of contracts for them to do stopping them touching any others around them. After much pointless chatter they eventually decided to take up a contract to deal with the bugbears to the north of Northhold and just to make sure they get there they decided to take up another smaller contract to deliver or rather help defend the travelling cargo that just happened to be barrels of Earthshaker ale that was intended for a tavern in Northhold.

The group met up with the travelling caravan back in Elyisa which happened to be the same group that took them close to the orc fort a few days ago. After getting the arrangements and the caravan set to go they set off for the six day travel north with the party volunteering to stay in the middle caravan of the three with the 'important' barrels on it. The first few nights was uneventful and towards the back of the caravan while it was quiet Nemeia spoke more about druid craft with Pod Rick out of ear shot of the rest.

However like most trips it is never a smooth ride the third night on Nemeia's watch the terrain had changed they had gone off course realising this Nemeia headed up front and on to front caravan to find the driver unconscious. Nemeia quickly jumped over the driver and grabbed the reins and attempted to steer the horses back on course however in front of them was four odd looking black trees before she could of done anything  the four tress fired a barrage of black needles in to the white Tiefling with pinpoint accuracy causing her to also fall back unconscious on to the driver's seat the horses now slowing down as she still held the reins in her hands as she fell back.

The rest of the party now awoken by the sudden slow down of the caravans as the one in front slowed down. With a curious look outside, Melech was the first to look out of the door of the cabin they was in to be met with a stray needle sticking out of the wooden frame just above his Tiefling horns. Sir Tarquin and One Shoe jumped down to meet the blighted trees while Melech took to the safety of the cabin and shot out of the entrance way at them making the group making quick work of them. Once they had been slain Sir Tarquin, Pod Rick and Sariel went up to the front caravan and found Nemeia with a lot of needles sticking out of her. They brought her back around however the driver that was under her had died from the initial attack that caused the caravan to go off course and could not be saved by the time they had gotten too him.

A new driver was declared and they got back on track tacking the dead driver with them to send off properly later. The rest of the trip was uneventful and the group arrived at Northhold another city to the north similar in size at Elyisa with walls surrounding it and gates to enter. The caravan made their way quickly through the commoners area to the wall that cuts through the center of the city splitting the rich to the north and the commoners to the south. With Sir Tarquin Rose showing he is of nobility and the caravan personnel showing the papers to get in they pass on through and with a short travel distance they arrive at the tavern called the Tooth N Trent this is the intended destination, the caravan owner meets and introduces the tavern over Marcus Scythe as they conclude the contract and roll the barrels in the group decided to split up and look around the city Sir Tarquin Rose stayed at the tavern and procured a room and spoke with Marcus Scythe over a few drinks and friendly banter he finds out there is a curfew now and a lot of silly laws put in place by the nobles, the curfew  is in place because of a rise in recent thievery that seem to only happen after dark. He also found out that in a couple of days Marcus is heading off with a group of people to hunt down the bugbears that live in the forest to the north as they have been getting bolder attacking the north gate more regularly.

Nemeia decided to take a tour of the city while One shoe moved on eventually coming across a locked tavern Melech eventually after having no luck with convincing the nobles to change laws again makes his way to the same tavern and unlocks the door with a key he has allowing him and one shoe in to the quiet place after a few minutes a woman comes walking down the stairs another Tiefling she recognized Melech and introduced herself to one shoe as Elisa this happened to be the city that the law Melech changed by rallying the people against the nobles in charge but not long after he left more stupid laws got added while he was away. Elisa is a part owner of this tavern named Trash N Ape and so is Melech and one other, she had closed the shop as there wasn't enough hands but with Melech here to help out she would reopen it. Melech convinced One shoe to help out play waitress with nothing better to do the gnome did so as he also took his time to try his stealing ability on the customers.

A group of men made their way in to the tavern with a mark of the Woodmen's guild on them. The guild is known for having the best rangers in the city. also at the same time a young boy had been running from tavern to tavern asking for help his mother had been attacked but nobody would answer his aid eventually Nemeia in a city cat form came across the woman's body and the child later on the same woodsmen that was in the tavern seemed to be looking out for the child as the city guard eventually came to the scene, a few words of telling the city guard they should do a better job etc between the woodsmen people and the city guard before the guild people left the area. Nemeia eventually found the party Sir Tarquin and Pod Rick had moved to the same tavern not long before Nemeia had arrived so everybody was together as the curfew had arrived. Nemeia explained the scene that had transpired in the streets.

The next morning the group asked around and looked about as they had been told by the nobles and Elisa (for Melech and One Shoe) and Marcus (for Sir Tarquin and Pod Rick) in their conversations that if these thieves could be dealt with the curfew would be lifted and the businesses could reopen for longer meaning the taverns didn't have to be closed so early. Although not really any business of theirs, Melech felt compelled to help out and so eventually the group tracked the thieves with the help of one shoes rogue skills to a building just off the way. After taking a few looks around the place and finding it would just be easier to go through the front door, the party took it up on themselves to teach the thieves a lesson. Nemeia, Melech and Pod Rick kept to the entrance hall and ranged while Sir Tarquin, one shoe and  Sariel moved into the main room dispatching the foes and as expected the last few attempted to escape from the other room to the other side of hallway to go out the front door. However Nemeia, Pod Rick and Melech had been watching out for any movement in the hall and did the best they could at stopping them only one person got away and from what they could gather that was the person in charge the rest got apprehended by the party and that is where the session ended.



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